Welcome to Tiberian sun 2K2

Multi-player

Strategy - About Multiplayer
Westwood Studios is well-renouned for having great multiplayer capabilities as well as the usual single-player scenarios. Already, Westwood's previous hit C&C game, C&C: Red Alert has proven that as well as being an excellent single player game, it is just as enjoyable as a multiplayer game. Being one of the most played multiplayer games of all-time.

C&C 2: Tiberian Sun will be available to play through Westwood Online. Westwood Studios' very own chatting and multiplayer gaming program incorporated into C&C 2: Tiberian Sun.

Multiplayer in C&C 2: Tiberian Sun will also incorporate features such as team-play (clans) and skirmish situations. This will be greatly benefitted by new ranking systems and statstics of each clan or squad being available over Westwood Online. The new statistcis system present will show information on every clan that is registered over Westwood Online.

Erik Yeo, former Lead Designer of C&C 2: Tiberian Sun from Westwood Studios has also told us this about the multiplayer client of C&C 2: Tiberian Sun in comparison to that of previous C&C series games such as C&C: Red Alert.


"It's a lot more accessible and everything is handled through one executable. Also, the game types, people in them, etc. are labled better so you will have an easy time finding a game type you want."
A concern that has been raised in the past by C&C multiplayer games, as well as all multiplayer games in general is the fact that a lot of the time a match can be purely decided when players choose a map that is more suited to one player because of the knowledge of that map that one player may have. For example, one player may have memorized a map and therefore knows exactly where they can find tiberium and exactly where to deploy troops to for the best possible attack/defence, etc. In C&C 2: Tiberian Sun however, this problem has been overcome by the new Westwood Studios produced Random Map Generator (RMG). This allows both players to agree on a number of variables (further information below) and then watch as a randomly generated map is created on the basis of the variables that were chosen. The interface is extremely user-friendly and the variables are changed by simply typing a number, pressing a button or setting a slider.

This allows for the true skills of a player to show, as new strategies are neccesary to overcome new challenges that the map may hold.

The variables of the RMG are some-what as follows:

Time of Day
Amount of Tiberium
Amount of Water
Amount of Vegetation
All of the original variables from earlier C&C titles are back in C&C 2: Tiberian Sun. They include:


Name:
Side: GDI/NOD
Color:
Bases: On/Off
Crates: On/Off
Fog of War: On/Off
Bridges: Destroyable/Non-destroyable
Unit Count:
Credits:
Technology Level:
AI Difficulty:
Number of AI Players:
Below is a screenshot of the multiplayer setup screen. Please click the image to enlarge.

The RMG is a refreshing and helpful feature, but is optional and does not have to be used by the players. As can be seen, in the above screenshot the mouse cursor is ontop of the "Create Random Map" button. Clicking this would access the RMG. The RMG also allows you to preview the created map with a small image.

C&C 2: Tiberian Sun, with its new multiplayer features is sure to induce new levels of exciting gameplay.


MULTIPLAYER STATISTICS:
IPX/TCP: 2-6 players (A faster Internet connection is required for higher player numbers)
Null-modem and Modem: 2 players (33.6 kbps or faster highly recommended)

In all, C&C 2: Tiberian Sun is set to take multiplayer gaming to new heights of gaming glory and perfection to create the best possible entertainment over any multiplayer situation.