Welcome to Tiberian sun 2K2

Game bugs

 

The shadows of the units are wierd. There seems to be light source from different places even if two units are standing beside each other. The biggest difference is between a titan and an light infantry.
If you play with fog of war, the fog hides enemy units and structures. But if the opponent builds new pavements or walls you see it through the fog of war, and so you know, where to dig with your sub-apc and you know where buildings are standing in his base, because if there is a hole in the pavement, then there must be a building.
Play with Redeployable MCV, than deploy it and build a wall around it. than click on the con. yard and give the order to move outside the wall. uuum.... it disappears. damn.


If units move outside of the map (ie. if you order aircrafts to attack a building at the border of the map) it takes sometimes about 10 seconds until they return.
You are Nod, your base is stealth, your engineers are under the stealth gen, and so you move them into your stealth APC (Under Cover), when you come out in the enemy's base, and unload your engineers, they come out stealth just like the Carryall case


When your APC's butt is blocked by lets say a building, it will not unload... I hate it when I come out of a tight spot resulting my engineers death... this has been tested with the subterrainian APC
Engineers will still enter a building when the owner sells it, meaning you waste your engineer for a selling building, get nothing back, not even the cash for the selling...


Artillery never misses on land. No matter what unit speed your unit has, the artillery shell homes in on the targeted unit. But on the water, it is possible to avoid the shell because westwood programed the water splash, this is a bug since artilleries don't have guided systems... this really gives too much power to the ranged artillery (remember the cruiser)


When the Banshee tries to shoot under a stealth generator, it cannot. Reason - it takes a few seconds to uncloak, the banshee shoots by gliding pass, C&C has a rule that says stealth units cannot shoot. So, while waiting to decloak the banshee has already flew pass the target and turns back, during this time, it cloaks back and the whole thing repeats... NEVER EVER try to get a stealth banshee....
The Hunter Seeker droid sometimes bomb bridge booths (those you go to when you want to fix the bridge) for no reason


The obile sensor array keeps on repeating that it has found a stealth or burrowed unit, this makes EVA/CABAL keep bragging that you have detected a unit, making this very annoying.
The Hunter Seeker Droid -- when i deployed it... it smacked right into my co-workers Harvester and wiped it out.... even though a HARVESTER TRUCE was selected.
Co-worker was kicking my butt with Orca Bombers and I decided to take out the landing pads. I took them all out... or so i thought. He actually had about two or three left and i could not see them.It wasn't until i saw a Bomber landing on one ... the image of the langing pad was visible for a second or two. The pad looked like it had been replaced with a small circular area of tiberium (so aim for these areas).